Table of Contents

Namespace Gloam.Runtime.Types

Enums

ContentLoaderType

Specifies the type of content loader to use for game asset loading

FadeDirection

Fade direction enumeration for scene transitions

HostState

Represents the different states of the Gloam runtime host lifecycle

LogLevelType

Specifies the log level for filtering log messages by severity

LoopMode

Defines how the game loop should be managed

PushDirection

Push direction enumeration for scene transitions